Key to Hommlet Map

  1. Temple to Ehlonna
    Jennithar Rhengold (female half-elf) is the golden-haired servant of Ehlonna who maintains this small temple dedicated to the woodland deity.
  2. Temple to Pelor
    This temple is tended by two clerics. Yether the Keen (male human) was assigned here two years ago by the church in Verbobonc. He is in his late fifties, ruddy-faced and sporting a short gray-white beard and full head of hair. Nerris (male human) is Yether's assistant, who serves as an acolyte even though his aptitude and training suggests that he is ready to move on to more advanced duties. Nerris is tall, thin, pale, and prematurely balding.
     Donation Scroll (Spell) Name
  3. Church of St. Cuthbert
    Canoness Y'dey (female human) maintains this temple, the largest in the town of Hommlet. The aged cleric was instrumental in the fall of the Temple of Elemental Evil and its complete defeat a few years later. Y'dey suspects that there was more to that temple than was seen by her and her allies. Calmer (male human) is Y'dey's assistant and trusted friend. He is tall and well-built, and seems quite content with his lot in life. Terjon (male human) is the second-in-command at the temple and is an adventurer at heart. He is gruff, with dark brown hair and eyes. Most townsfolk do not care for him and prefer the softer touch of Y'dey or Calmer. New to the temple is the acolyte Derim, who keeps quiet and observes, learning the hierarchy of the church and indeed the town. He has the attitude of "look before you leap" and believes it best to know what one is getting oneself into.
     Donation Scroll (Spell) Name
  4. Inn of the Welcome Wench
    Ostler Gundigoot (male human) opened the Inn of the Welcome Wench shortly after the Battle of Emridy Meadows more than twenty years ago. The Inn quickly grew in reputation as a place of great comfort and quality, but one whose patrons should expect to pay well for the excellent service and fine food and lodging. Ostler's daughter, Vesta (female human), runs the day-to-day activities of the inn. Maridosen (female half-elf) is the barkeep. She is a black-haired, pale-skinned woman, who has worked here for a couple months and knows the town fairly well. She can be short-tempered, though, with little patience for small talk or humor.
     Market
    price
    Goods and Services
  5. Terrigan's
    As counterpoint to the Inn of the Welcome Wench, Terrigan's is a low-priced, low-quality tavern. It consists of only a taproom, and offers no food or lodging. Instead, it serves cheap ale in generous portions. It is run, of course, by Terrigan (male human), who is a member of the local militia.
  6. Old Trading Post
    Joman Dart (male halfling) runs the business, in a large structure rebuilt after a fire a few years ago. Although other shops and merchants operate in town now, the Old Trading Post remains a favorite of adventurers and travelers due to its proximity to the Inn of the Welcome Wench.
  7. Weavers
    Moneir and Sunom (male and female humans), a married couple, work out of their home as weavers. Sunom's parents once lived in this house, but they have since passed away.
  8. Tailor
    Jinnerth (male human) is an elderly man, bald and lanky, who works and lives here. He plies his trade as a tailor, as he has for years.
  9. Stables
    Rudoulf (male dwarf), a stout, black-bearded fellow, runs this establishment. He buys and sells horses as well as quartering them for a fee. Two stablehands assist him, Wes and Initha (male and female humans).
  10. Brewery
    Thaenai Sevensong (female elf) manages the brewery, which has expanded and relocated since the old days. She keeps her long black hair bound high on her head while she works, and she is impressively muscled for an elf.
  11. Teamster
    Naresh (male human) lives with his wife, three almost full-grown sons (all human), and two younger daughters. A barn attached to the house holds two wagons and two carts, and two drivers (both male humans) live in the loft of the barn. Another small barn houses a dozen mules.
  12. Woodcutter
    Tarim (male human) cuts and collects wood from the surrounding area. He is in his late forties and lives in this house with his wife, Ganna (female human) and his two children.
  13. Smithy
    Six different blacksmiths work here. Alphon (male halfling), who sports freckles and long red hair, specializes in weaponsmithing. Tupper (male human), stout with brown hair, works the forge to make common metal items such as horseshoes, nails, and simple tools. Tobbinrae (female human), who works with Tupper, is pale with short blond hair and a distinctive limp. Harris Karl (male human) works as an armorer. He is bald with dark skin. Psolik Ebran (male human) and Arthin Basthincar (female human) are also apprentices here. The leatherworker (area 21) has subcontracted portions of the dragonskin crafting to Alphon and Harris.
  14. Sage
    Todariche Nem (male human) is the most learned scholar in Hommlet, an expert in most common topics: history, nature, geography, and arcana. He has fairly extensive library of books and scolls in his house.
  15. Scrollmaker
    Zerosh Nubric (male elf) makes scrolls of arcane spells for sale. His business is not brisk, since few wizards or sorcerors live in the area. He has the following scrolls in stock:
     Market
    price
    Spell Name
  16. Old Town Hall
    This building, once the village hall, was used much more often before Rufus and Burne finished the keep. Not it is cleared for special occasions (weddings, celebrations, etc) but is otherwise used for storage. It is mice-ridden, and a pair of owls has taken up residence as well.
  17. Papa's Bakery
    This building bears a hand-painted sign with its name and a picture of a loaf of bread. "Papa" is Otho Gyver (male human), a middle-aged baker who's worked in town for over six years. The wonderful smells coming from his shop every morning spread through the neighborhood, ensuring good business. To capture some of that market, he has set up two tables and chairs outside under a canopy. They are wooden and not in good shape, but his customers rarely remark on them so he has no concern about it.
  18. Stonemason
    Gister Noshim (male human) makes his living as a mason. He grew wealthy building the keep over the last few years and now lives in a luxurious house with his large extended family.
  19. Tasha's Kitchen
    Tasha prepares meals for special occasions (usually held at her house), bakes cakes and pastries for sale, prepares food suitable for travel rations, and delivers meals for a small price. She frequents the Inn of the Welcome Wench and Terrigan's, providing food or rations to whoever will purchase them. She is considered by the townspeople to be something of a busybody, always interested in the affairs of others.
  20. Wheel and Wainwright
    Winta Goldwing (female human) took over this business from her uncle a few years ago. She is very successful and earns enough to support her small family, including her husband Rerrid (male human), who is studying to become a minstrel.
  21. Leatherworker
    Naddy Tomanloft (female gnome) runs the leatherworking shop. None of her three employees (male human, female elf, female gnome) live here. The party has hired Naddy to make some equipment out of the dragon parts from the blue dragon. She is to make 12 dragonfang daggers (200 gp each), along with a dragonskin mantle (2500 gp, +5 electrical resistance, +2 on Intimidate checks vs. dragons). Her Craft skill checks determine the time required.
  22. Potter
    Sumone Hann (female human), with the help of two young workers (both male humans), makes all manner of pots, flagons, bowls, dishes, and the like.
  23. Asherm's Earthenware
    Asherm (male gnome) is a skilled potter and sculptor. New in town (from a gnome village in the west), he employs three other gnomes (two male, one female) to keep the kilns operating almost continually. He lives in a small, attached apartment.
  24. Milk Market
    Chonas Divor (male human) has given up his studies of mysticism and meditation to live a simple life. He is still known for his spirituality and even-tempered treatment of all his customers. Chonas buys milk from local farmers and keeps three employees (two humans, both male, and one female halfling) to make butter and cheese.
  25. Potions and Elixirs
    A ten-year-old girl named Renne (human) runs this shop. She is quite intelligent and mature for her age. She sells potions that her father, Spugnoir (pronounced spoon-wahr), creates. He was an adventurer who settled in the town long ago, during the rise of Elemental Evil. He married a local girl, but she died young. Also in attendance is Haunor (male dwarf) who seems to be watching over the store and the little girl, as though guarding them; he's part guard, part nanny, to Renna.
     Market
    price
    Party
    cost
    Potion Name
  26. Grove
    Jaroo Ashstaff (male human), an aged and powerful druid, has long maintained this grove as a place devoted to nature. Jaroo worked and fought hard in the past for the betterment of the community. Once, many people looked to Jaroo and his faith for spiritual guidance, before there were proper temples in town. He lives in a small wooden house behind the grove. His animal companion, Tanak the brown bear, has been missing for about a week prior to when the party first showed up in Hommlet. Yundi (male human), Jaroo's youthful assistant, used to work at the Inn of the Welcome Wench as a potboy. He is blond and bearded with a lean frame. Yundi lives in a house near the grove, and helps Jaroo tend the trees while learning druidic lore from him.
  27. Keep
    This fortress is the home of Burne, a human wizard, and Rufus, a human fighter. Both are well respected and powerful adventurers who settled down in this area about fifteen years ago and decided to make it their home. Burne and Rufus don't get involved in adventurers anymore (such is the definition of "retirement"). In general, Rufus is forthright but a little crass at times. Burne is a careful thinker and a long-term planner who is sometimes quick to anger, but generally slow to speak until he has thought out his position on a matter. Burne's Badgers are the small group of mercenaries that Burne employs to protect his keep, but they also undertake whatever tasks Burne or Rufus assign them. In addition to the Badgers, there are cooks, housekeepers, valets, and the like working in (and in residence of) the keep. The curtain walls are 15 feet high and 5 feet thick. The towers have two levels and are 20 feet high, and are fitted with arrow slits. The main gate in the barbican is 4 inches thick, while the portcullis is made of 4x4 wooden beams with 3-inch steel bars inset. The main tower has a parapet with two light catapults visible, as well as a top turret with two ballistae. It all looks in very good shape.
  28. Mill
    Themock and Nhygen (male humans) work in the mill for Karlun (male human), loading grain, removing flour, and performing routine maintenance on the various parts. The mill consists of a large waterwheel powered by the river, which in turn rotates the mighty grinding stone in the mill's main room. There is an overhead loft that feeds grains down a chute and into the grinder. The entire place is covered with a fine dusting of raw flour and the air is thick with it.
  29. Miller's House
    This is a small, three-room building where the miller, Karlun Fies and his wife live. Karlun and his wife had been dead a few days when the party found the bodies. The workers in the mill had missed their boss, but he and his wife periodically went on 2-day or 3-day "picnics" in the countryside to the west, so they didn't think anything of it.